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Optimize
ShapeElementList
.O(1)
instead ofO(N)
Color.random()
Also cleaned the module a bit. There are so many things we could improve in this module. There are lingering issues from arcade 1.x when line OpenGL line width was actually a thing. Indeally all the create methods should just be removed and instead located in a subclass of Shape.
This is too much work even think about for 3.0. We will probably just rely on pyglet shapes.