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PymunkPhysicsEngine creating invisible collision boxes with some maps #1183

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@einarf

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@einarf

During the pyweek game jam the PymunkPhysicsEngine was creating invisible collision areas for the tmx map in this project : https://github.com/aphkyle/xn--m28h

Had to swap to PhysicsEngineSimple. It might be something with the map or we have a bug somewhere. I remember there was a bug with collision in the tilmap not long ago, so I suspect the bug was compensated for in the pymunk version, but broke again when it was fixed in the map loading?

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