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Stage – a Tile and Sprite Engine

Stage is a library that lets you display tile grids and sprites on SPI-based RGB displays in CircuitPython. It is mostly made with video games in mind, but it can be useful in making any kind of graphical user interface too.

For performance reasons, a part of this library has been written in C and has to be compiled as part of the CircuitPython firmware as the _stage module. For memory saving reasons, it's best if this library is also included in the firmware, as a frozen module.

API Reference

The API reference is available at http://circuitpython-stage.readthedocs.io.

stage

.. automodule:: stage
   :members:

st7735r

.. automodule:: st7735r
   :members:

ugame

.. automodule:: ugame
   :members: