hellogl.py uses a left-handed coordinate space #8
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
The current implementation reverses the direction of the y-axis, resulting in a left-handed coordinate space. This causes some weird behavior with the rotation sliders, and does not serve as a good example for other projects.
The proposed fix is to flip the y-axis back to normal, and to draw the polygon vertices in the standard, counter-clockwise order.