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Makes no sense before.

Closes #3180

If you're curious, I actually did verify this is true with stop() and set_volume(), btw.

import pygame

pygame.init()

s = pygame.mixer.Sound("xm_test/surfonasinewave.xm")

print("start 1")
s.play()

pygame.time.wait(1500)

print("start 2")
s.play()

pygame.time.wait(7000)

#print("STOP")
#s.stop()

print("QUIET")
s.set_volume(0.3)

while True:
    pygame.time.wait(1)

Makes no sense before.
@Starbuck5 Starbuck5 requested a review from a team as a code owner November 2, 2025 06:07
@Starbuck5 Starbuck5 added docs mixer pygame.mixer labels Nov 2, 2025
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coderabbitai bot commented Nov 2, 2025

📝 Walkthrough

Walkthrough

A documentation typo correction in the mixer module's reference guide. The sentence describing Sound object state changes is corrected from "will the all instances" to "will impact all instances" to fix grammar.

Changes

Cohort / File(s) Summary
Documentation typo fix
docs/reST/ref/mixer.rst
Corrected grammar in Sound class documentation: changed "will the all instances" to "will impact all instances"

Estimated code review effort

🎯 1 (Trivial) | ⏱️ ~2 minutes

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✅ Passed checks (4 passed)
Check name Status Explanation
Title Check ✅ Passed The pull request title "Fix typo in mixer docs" is concise, clear, and directly describes the main change in the changeset. The raw summary confirms that the change is a single textual correction in the Sound class documentation, where "will the all instances" is corrected to "will impact all instances." The title accurately reflects this primary objective without unnecessary noise or vague terminology.
Linked Issues Check ✅ Passed The linked issue #3180 requests fixing a typo in the mixer.Sound documentation where the problematic phrase "will the all instances" needs correction. The raw summary confirms that the PR corrects this exact phrase to "will impact all instances," directly addressing the primary objective of the linked issue. The change meets the coding requirement to fix the documented typo and improve documentation clarity around Sound state behavior.
Out of Scope Changes Check ✅ Passed The pull request contains only a single documentation file change (docs/reST/ref/mixer.rst) consisting of a targeted typo correction. This change is directly aligned with the scope of linked issue #3180, which specifically requests fixing the "will the all" typo in the mixer.Sound documentation. There are no unrelated modifications, no behavioral code changes, and no additional files modified beyond what is necessary to address the issue.
Description Check ✅ Passed The pull request description is related to the changeset and provides relevant context. It notes that the original wording "makes no sense" and references the closing of issue #3180, which corresponds to the typo being fixed. The included code example demonstrates the actual behavior of Sound methods (multiple playbacks and state changes), which provides verification that the documentation correction is accurate and necessary.
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Learnt from: damusss
Repo: pygame-community/pygame-ce PR: 3604
File: buildconfig/stubs/pygame/surface.pyi:298-299
Timestamp: 2025-10-11T10:24:52.717Z
Learning: For the pygame-community/pygame-ce repository, batch similar documentation or terminology improvements together in a single comment rather than pointing them out individually. This helps avoid unnecessary commit spam.
Learnt from: ankith26
Repo: pygame-community/pygame-ce PR: 3556
File: src_c/mixer.c:520-529
Timestamp: 2025-08-17T17:23:06.787Z
Learning: In pygame-ce's mixer.c, when fixing reference leaks in mixer_quit, the cleanest approach is to first call Mix_ChannelFinished(NULL) to disable the callback and prevent race conditions, then manually handle Py_XDECREF calls for channeldata[i].sound and channeldata[i].queue after the Mix_HaltGroup calls.
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🔇 Additional comments (1)
docs/reST/ref/mixer.rst (1)

356-358: Documentation typo fix is accurate and improves clarity.

The correction from "will the all instances" to "will impact all instances" fixes an obvious grammatical error and makes the sentence semantically clear. The revised text properly conveys that state-changing methods on a Sound object affect all active playback instances of that Sound.


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@ankith26 ankith26 added this to the 2.5.7 milestone Nov 2, 2025
@ankith26 ankith26 merged commit 757a3e5 into pygame-community:main Nov 2, 2025
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@Starbuck5 Starbuck5 deleted the update-mixer-wording branch November 2, 2025 09:01
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Docs typo: mixer.Sound

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