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Try re-enabling tests disabled since SDL 2.0.18 #2885

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Merged
merged 5 commits into from
Jun 19, 2024
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MyreMylar
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@MyreMylar MyreMylar commented May 29, 2024

fixes #1492

These tests work locally on Windows now which seems to have been the main trigger for them being disabled. We'll see if the key test works on the CI.

EDIT: Hooray, I vote we try re-enabling all of these - but keep an eye on that key_test one as it also runs on CI unlike the event test which is local one only.

@MyreMylar MyreMylar requested a review from a team as a code owner May 29, 2024 14:48
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@ankith26 ankith26 left a comment

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Apart from a little nitpick, this PR LGTM. Thanks 🥳

@ankith26 ankith26 added this to the 2.5.0 milestone May 30, 2024
@Starbuck5 Starbuck5 removed this from the 2.5.0 milestone Jun 2, 2024
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@zoldalma999 zoldalma999 left a comment

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Looks good to me. Ran these tests locally and they all passed

@ankith26 ankith26 added this to the 2.5.1 milestone Jun 19, 2024
@ankith26 ankith26 merged commit 48420e3 into main Jun 19, 2024
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@ankith26 ankith26 deleted the re-enable-old-tests branch June 19, 2024 11:46
gresm pushed a commit to gresm/pygame-ce that referenced this pull request Jul 16, 2024
* Try re-enabling tests disabled since SDL 2.0.18

fixes pygame-community#1492

* Disable get_focused test on non Windows/macOS platforms

* Disable get_focused test on non Windows/macOS platforms

* change platform.platform() to platform.system()
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SDL 2.0.18 set_grab/get_grab/get_focus issues (2940)
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