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Mixing events #109

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@adamvas

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@adamvas

Hi,

I migrated from 1.2 to 2.0 followed what you wrote and it seems events can be mixed.
I bind all my events - using private channel - and it ends up like just pick an event in random manner.

channel.Bind("my-event-1", ExecuteEvent1);
channel.Bind("my-event-2", ExecuteEvent2);
channel.Bind("my-event-3", ExecuteEvent3);

private void ExecuteEvent*(PusherEvent e)
{
 ...
}

Did I miss sth?

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