-
-
Notifications
You must be signed in to change notification settings - Fork 2
Issues: ptitSeb/box86-compatibility-list
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
Issues list
Thomas Was Alone
box86
Run with Box86
OpenGL 3+
OpenGL 3.x or more
Partly-working
This doesn't seem right. Start but then crash
#536
opened Nov 2, 2024 by
singpolyma
Dungeon Drafters (Native)
box64 working
Working fine on a platform with box64
OpenGL 3+
OpenGL 3.x or more
Unity
Game made with Unity
Vulkan
Use Vulkan
#535
opened Sep 10, 2024 by
ricoazzurro
Anthology of the Killer (Native)
box64 working
Working fine on a platform with box64
OpenGL 3+
OpenGL 3.x or more
Unity
Game made with Unity
#534
opened Sep 10, 2024 by
ricoazzurro
Demon Lord Reincarnation (Native)
box64 working
Working fine on a platform with box64
OpenGL 3+
OpenGL 3.x or more
Unity
Game made with Unity
#533
opened Sep 9, 2024 by
ricoazzurro
Mount & Blade: Warband (Native)
box64 working
Working fine on a platform with box64
OpenGL 1.x/2.x
Using OpenGL 1.x or 2.x
OpenGL 3+
OpenGL 3.x or more
#532
opened Sep 9, 2024 by
ricoazzurro
Dome Keeper (Native)
box64 working
Working fine on a platform with box64
Godot
Made with Godot Engine
OpenGL 3+
OpenGL 3.x or more
#531
opened Sep 5, 2024 by
ricoazzurro
Skelethrone: The Chronicles of Ericona (Native)
box64 working
Working fine on a platform with box64
Gamemaker Studio
Made with Gamemaker Studio
OpenGL 1.x/2.x
Using OpenGL 1.x or 2.x
#530
opened Sep 5, 2024 by
ricoazzurro
Vagrus: The Riven Realms (Native)
box64 working
Working fine on a platform with box64
OpenGL 3+
OpenGL 3.x or more
Unity
Game made with Unity
#529
opened Sep 5, 2024 by
ricoazzurro
TFC: The Fertile Crescent (Native)
box64 working
Working fine on a platform with box64
OpenGL 3+
OpenGL 3.x or more
Unity
Game made with Unity
#528
opened Sep 5, 2024 by
ricoazzurro
War for the Overworld (Native)
box64
Run with Box64
OpenGL 3+
OpenGL 3.x or more
Unity
Game made with Unity
Working
Tested on a platform and it was working fine
#527
opened Sep 5, 2024 by
ricoazzurro
dotAGE (Native)
box64
Run with Box64
OpenGL 3+
OpenGL 3.x or more
Sound issue
Some sound issue
Unity
Game made with Unity
Working
Tested on a platform and it was working fine
#526
opened Sep 5, 2024 by
ricoazzurro
KeeperRL (Native)
box64
Run with Box64
OpenGL 1.x/2.x
Using OpenGL 1.x or 2.x
Working
Tested on a platform and it was working fine
#525
opened Sep 4, 2024 by
ricoazzurro
Duck Detective: The Secret Salami (Native)
box64
Run with Box64
OpenGL 3+
OpenGL 3.x or more
Unity
Game made with Unity
Working
Tested on a platform and it was working fine
#524
opened Sep 4, 2024 by
ricoazzurro
Detention (Native)
box64
Run with Box64
OpenGL 3+
OpenGL 3.x or more
Unity
Game made with Unity
Working
Tested on a platform and it was working fine
#523
opened Sep 4, 2024 by
ricoazzurro
Craftomation 101: Programming & Craft (Native)
box64
Run with Box64
OpenGL 3+
OpenGL 3.x or more
Working
Tested on a platform and it was working fine
#522
opened Sep 4, 2024 by
ricoazzurro
Brok the InvestiGator (Native)
box64
Run with Box64
Gamemaker Studio
Made with Gamemaker Studio
OpenGL 3+
OpenGL 3.x or more
Working
Tested on a platform and it was working fine
#521
opened Sep 4, 2024 by
ricoazzurro
Besiege (Native)
box64
Run with Box64
OpenGL 3+
OpenGL 3.x or more
Unity
Game made with Unity
Working
Tested on a platform and it was working fine
#520
opened Sep 4, 2024 by
ricoazzurro
Transistor
box64
Run with Box64
OpenGL 1.x/2.x
Using OpenGL 1.x or 2.x
Working
Tested on a platform and it was working fine
#519
opened Jul 27, 2024 by
barleyguy
SteamWorld Dig 2
box64
Run with Box64
OpenGL 1.x/2.x
Using OpenGL 1.x or 2.x
Working
Tested on a platform and it was working fine
#516
opened Jul 27, 2024 by
barleyguy
Killing Floor (Native)
box86
Run with Box86
OpenGL 1.x/2.x
Using OpenGL 1.x or 2.x
Working
Tested on a platform and it was working fine
#514
opened Jul 23, 2024 by
Waterkonijn
Nekojishi (Native)
box86
Run with Box86
OpenGL 1.x/2.x
Using OpenGL 1.x or 2.x
Working
Tested on a platform and it was working fine
#513
opened Jul 23, 2024 by
Waterkonijn
Windward (Native)
box86
Run with Box86
OpenGL 3+
OpenGL 3.x or more
Working
Tested on a platform and it was working fine
#512
opened Jul 23, 2024 by
Waterkonijn
Oni (WINE)
box86
Run with Box86
OpenGL 1.x/2.x
Using OpenGL 1.x or 2.x
Wine
Use Wine (x86) or Proton/SteamPlay to run
Working
Tested on a platform and it was working fine
#511
opened Jul 23, 2024 by
Waterkonijn
LEGO(R) Bricktales (GOG Linux x86_64 version)
box64
Run with Box64
OpenGL 3+
OpenGL 3.x or more
Working
Tested on a platform and it was working fine
#510
opened Jul 21, 2024 by
m01
Red Dead Redemption 2 (Steam)
box64 not working
Doesn't even start with box64
Steam
Need Steam (launched from cmdline )/ Launched from Steam
#509
opened Jul 17, 2024 by
geerlingguy
Previous Next
ProTip!
Updated in the last three days: updated:>2024-11-09.