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Description
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Version : V3.29.5
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Lang/Envioments : C++ / Unreal 5.3.2 / iOS 18 or later
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Steps
- Build Unreal App from ".xcarchive"
- .ipa from 1's ".xcarchive"
- install app using Apple Configuator
- Start App, Crash occur while App Boot-up
- Get Crash Report in "Open Recent Logs"
- Crash Logs
likely :
6 MyApp 0x105655c0c FMemory::Free(void*) + 8248332 (FMemory.inl:141)
7 MyApp 0x1053fd0fc google::protobuf::EncodedDescriptorDatabase::DescriptorIndex::AddSymbol+ 5787900 (std::__1::basic_string_view<char, std::__1::char_traits<char>>) + 1876
8 MyApp 0x1053fbf78 bool google::protobuf::EncodedDescriptorDatabase::DescriptorIndex::AddFile<google::protobuf::FileDescriptorProto>+ 5783416 (google::protobuf::FileDescriptorProto const&, std::__1::pair<void const*, int>) + 1080
9 MyApp 0x1053fbaa0 google::protobuf::EncodedDescriptorDatabase::Add+ 5782176 (void const*, int) + 84
10 MyApp 0x1053ae4e0 google::protobuf::DescriptorPool::InternalAddGeneratedFile+ 5465312 (void const*, int) + 88
11 MyApp 0x105422618 google::protobuf::internal::AddDescriptors+ 5940760 (google::protobuf::internal::DescriptorTable const*) + 140
12 dyld 0x1c82a4f0c invocation function for block in dyld4::Loader::findAndRunAllInitializers(dyld4::RuntimeState&) const + 627
That Crash is triggered immediately while Start App.
I Found Some Crash Point :
- Some .pb.cc files (from .proto files)
- Trying "AddSymbol" / "AddDescriptors" (in "generated_message_reflection")
- If blocking "AppDescriptions" Func, Chash has gone. (but Protobuffer System is also blocked)
so. What can i do next step?
I can not upgrade Protobuffer version & UE Engine version (because My Project's Settings)
(but. i can combination in new version if that issue is solved after Some newer version from my version)