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Fix bug that prevents composite shader from being loaded
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 Happens in the rare cases if a preset has no warp shader
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kblaschke committed Mar 14, 2024
1 parent 876cade commit 7d40b96
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/libprojectM/MilkdropPreset/FinalComposite.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -43,7 +43,7 @@ void FinalComposite::LoadCompositeShader(const PresetState& presetState)
if (presetState.compositeShaderVersion > 0)
{
m_compositeShader = std::make_unique<MilkdropShader>(MilkdropShader::ShaderType::CompositeShader);
if (!presetState.warpShader.empty())
if (!presetState.compositeShader.empty())
{
try
{
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