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Created by: benfry
At least on macOS, resizing the window of an OpenGL sketch will cause it to intermittently flicker red.
Tracked this down to the display.getEDTUtil().isCurrentThreadEDT()
check inside PSurfaceJOGL.DrawListener.display()
. For now (4.0 beta 5), added a hack to allow the FBO to update.
But there are bigger issues here, which are now being tracked here: #385
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