Closed
Description
Created by: codeanticode
Currently, multiple windows can be created from a Processing sketch, but when using the GL renderer, they do not share the GL context. This means, in particular, that GL resources cannot be shared among the windows, which would the default assumption when creating multiple windows in the first place.
JOGL has introduced some new APIs to enable context sharing between multiple GLWindows:
GL object synchronization seems to be an issue, specially on Mac: