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Description
I have started developing some simple VR examples, and I realized that the is not stereoscopy effect in VR; I mean, both left eye and right eye images are exactly the same, no matter objects are placed at different distances from the camera (parallax effect), thus, I don't have depth perception of distances (image looks flat).
I read in the VR introduction, and it says that Processing does all eye transformations in Stereo Mode; hovewer it seems to me that it just duplicates the same render to both eyes. am I right?
Thanks!