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App crashes after onStop() with P2D #569

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@hunterkiddo

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@hunterkiddo

Hi, I'm using P2D in my fullscreen() because the default renderer runs my app at around 20 fps, whereas P2D can render it in full 60+ fps. However, a bug now occurs. When I press the "Recents" button or the home button to move the app to the background, onPause() and onStop() get called as normal, but onStart() and onResume() never get called when the app returns to the foreground. The screen remains black for a while, then the notification shows up that the app isn't responding and the console error "That's weird. Proc 801 got signal 3, but there's no stack trace" gets thrown.

Running the default renderer does everything correctly, but the app is unbearable in it, so I'm wondering if this is a bug and if there's a workaround?

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