Closed
Description
Things like:
void setup() {
size(400, 400, P2D);
background(255, 0, 0);
fill(255, 150);
}
void draw() {
ellipse(mouseX, mouseY, 100, 100);
}
or
void setup() {
size(400, 400, P2D);
background(255, 0, 0);
fill(255);
ellipse(200, 200, 100, 100);
}
void draw() {
noLoop();
}
show incorrect or glitchy rendering... seems that the FBO layer is not properly initialized with the latest contents from the framebuffer. Tested with latest release (243) on a Moto E with Android 5.1.1