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Description
Increasing Access
This would allow people creating shaders to better and more easily work with the p5.js framework.
Most appropriate sub-area of p5.js?
- Accessibility
- Color
- Core/Environment/Rendering
- Data
- DOM
- Events
- Image
- IO
- Math
- Typography
- Utilities
- WebGL
- Build Process
- Unit Testing
- Internalization
- Friendly Errors
- Other (specify if possible)
Feature enhancement details
For instance with colors and the matrices needed for 3d rendering, this would be really great for people who want to use the p5.js versions.
The list of uniforms would be added to https://p5js.org/learn/getting-started-in-webgl-shaders.html.
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Projects
Status
Documentation