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Description
Most appropriate sub-area of p5.js?
- Accessibility (Web Accessibility)
- Build tools and processes
- Color
- Core/Environment/Rendering
- Data
- DOM
- Events
- Friendly error system
- Image
- IO (Input/Output)
- Localization
- Math
- Unit Testing
- Typography
- Utilities
- WebGL
- Other (specify if possible)
Details about the bug:
- p5.js version: 1.3.0
- Web browser and version: Firefox 87.0, Chrome 89.0.4389.90
- Operating System: MacOs 10.14.6
- Steps to reproduce this:
When drawing a WebGL scene to a buffer created via createGraphics and then using the buffer as a texture on a plane in the main canvas, there is a large unexpected performance loss on Firefox and Safari (v.s. Chrome). Reducing the texture size increases performance, but for post-FX shader uses (for example) this is not really a viable workaround.
Here's a sketch to demonstrate: https://editor.p5js.org/Gnomeski/sketches/EUq4S03Qm
This is my first time using Github, I hope this is the right place for this. Thanks for all the good work!
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DONE! 🎉