Add warning display when player loading is paused due to user interaction#37091
Add warning display when player loading is paused due to user interaction#37091peppy merged 4 commits intoppy:masterfrom
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…tion As touched on in ppy#37082. 15 minute task fixing a UX which was definitely not as visible as it should have been.
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Weird behaviours that might be blockers: The warning display always shows briefly just before loading into the game if you tab out of the gameScreen.Recording.2026-03-25.at.09.34.31.movLikely happens because the The warning display shows briefly on every multiplayer game startScreen.Recording.2026-03-25.at.09.34.59.movProbably corresponds to the RTT between the client notifying the server it's loaded player, and the server acknowledging receipt of that notification. |
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I almost think loading should be blocked as long as the game doesn't have focus. For the multiplayer case, I guess we can delay the animation a bit to avoid in most cases? |
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I tend to agree but fixing this is probably out of scope here. I'm just mentioning things you might not be okay with before someone else does in five separate issues tomorrow 🤷 |
…tion (ppy#37091) As touched on in ppy#37082. 15 minute task fixing a UX which was definitely not as visible as it should have been. https://github.com/user-attachments/assets/c7e39f65-e8d4-4b05-b64c-d37fde379f77
As touched on in #37082.
15 minute task fixing a UX which was definitely not as visible as it should have been.
osu.2026-03-25.at.07.28.49.mp4