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6 changes: 5 additions & 1 deletion osu.Game/Beatmaps/BeatmapManager.cs
Original file line number Diff line number Diff line change
Expand Up @@ -334,7 +334,11 @@ public List<BeatmapSetInfo> GetAllUsableBeatmapSets()
/// <returns>A matching local beatmap info if existing and in a valid state.</returns>
public BeatmapInfo? QueryOnlineBeatmapId(int id) => Realm.Run(r =>
r.All<BeatmapInfo>()
.ForOnlineId(id).SingleOrDefault()?.Detach());
.ForOnlineId(id)
// See https://github.com/ppy/osu/issues/36234 for why this isn't a SingleOrDefault().
.FirstOrDefault()
?.Detach()
);

/// <summary>
/// A default representation of a WorkingBeatmap to use when no beatmap is available.
Expand Down