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Fix multiplayer auto-start setting applied to the wrong component #30858

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Nov 25, 2024
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Fix room auto start duration setting applied to the wrong component
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frenzibyte committed Nov 24, 2024
commit 8f5d513d461affec8f3812beb18136d3228d08d4
Original file line number Diff line number Diff line change
Expand Up @@ -438,7 +438,7 @@ private void updateRoomMaxParticipants()
=> MaxParticipantsField.Text = room.MaxParticipants?.ToString();

private void updateRoomAutoStartDuration()
=> typeLabel.Text = room.AutoStartDuration.GetLocalisableDescription();
=> startModeDropdown.Current.Value = (StartMode)room.AutoStartDuration.TotalSeconds;

private void updateRoomPlaylist()
=> drawablePlaylist.Items.ReplaceRange(0, drawablePlaylist.Items.Count, room.Playlist);
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