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Replace indexed skill access with skills.First(s is ...) #30034

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Replace indexed skill access with skills.First(s is ...) #30034

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GitHub Actions / Test Results (Windows, MultiThreaded) failed Sep 28, 2024 in 0s

10520 passed, 2 failed and 74 skipped

Tests failed

❌ TestResults-Windows-MultiThreaded.trx

10596 tests were completed in 2851s with 10520 passed, 2 failed and 74 skipped.

Test suite Passed Failed Skipped Time
osu.Game.Rulesets.Mania.Tests.Editor.TestSceneManiaSelectionHandler 4✅ 1❌ 2s
osu.Game.Tests.Visual.SongSelect.TestSceneBeatmapRecommendations 11✅ 1❌ 19s

❌ osu.Game.Rulesets.Mania.Tests.Editor.TestSceneManiaSelectionHandler

✅ TestConstructor
✅ TestHorizontalFlipOverPlayfield
✅ TestHorizontalFlipOverSelection
❌ TestOffScreenObjectsRemainSelectedOnColumnChange
	all objects in last column
✅ TestVerticalFlip

❌ osu.Game.Tests.Visual.SongSelect.TestSceneBeatmapRecommendations

❌ TestBestRulesetIsRecommended
	"recommended beatmap displayed" timed out
✅ TestBestRulesetIsRecommended
✅ TestConstructor
✅ TestConstructor
✅ TestCorrectStarRatingIsUsed
✅ TestCorrectStarRatingIsUsed
✅ TestCurrentRulesetIsRecommended
✅ TestCurrentRulesetIsRecommended
✅ TestPresentedBeatmapIsRecommended
✅ TestPresentedBeatmapIsRecommended
✅ TestSecondBestRulesetIsRecommended
✅ TestSecondBestRulesetIsRecommended

Annotations

Check failure on line 0 in TestResults-Windows-MultiThreaded.trx

See this annotation in the file changed.

@github-actions github-actions / Test Results (Windows, MultiThreaded)

osu.Game.Rulesets.Mania.Tests.Editor.TestSceneManiaSelectionHandler ► TestOffScreenObjectsRemainSelectedOnColumnChange

Failed test found in:
  TestResults-Windows-MultiThreaded.trx
Error:
  all objects in last column
Raw output
all objects in last column
   at osu.Framework.Threading.ScheduledDelegate.InvokeTask()
   at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
   at osu.Framework.Threading.Scheduler.Update()
   at osu.Framework.Graphics.Drawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Platform.GameHost.UpdateFrame()
   at osu.Framework.Threading.GameThread.processFrame()
   at osu.Framework.Threading.GameThread.<createThread>g__runWork|70_0()

Check failure on line 541 in osu.Game/Tests/Visual/OsuTestScene.cs

See this annotation in the file changed.

@github-actions github-actions / Test Results (Windows, MultiThreaded)

osu.Game.Tests.Visual.SongSelect.TestSceneBeatmapRecommendations ► TestBestRulesetIsRecommended

Failed test found in:
  TestResults-Windows-MultiThreaded.trx
Error:
  "recommended beatmap displayed" timed out
Raw output
"recommended beatmap displayed" timed out
   at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
   at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
   at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
   at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
   at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in D:\a\osu\osu\osu.Game\Tests\Visual\OsuTestScene.cs:line 541
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)