Fix placement blueprints not being correctly removed after a rolled back placement #12437
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This is hard to write a test for on its own since nothing actually uses the non-commit path apart from the
BlueprintContainer
itself (which handles correctly as a result), but will be used for upcoming work to fix #10959.The issue is that the
.Expire
call is only triggered if theremovePlacement()
function is run, but asPlacementActive
was returned to afalse
state on commit-revert, theComposeBlueprintContainer
is unable to know whether placement was never-started or has finished (and been reverted). I considered adding another entry in the enum forRolledBack
or similar, but probably not worth doing so until we need it.Before (can't exit placement):
After: