Type
Bug / Performance
Bug description
I have a very large local beatmap library (100k+ beatmaps, ~350 GB) stored on NVMe.
When osu!lazer shows populating missing user tags, the game becomes noticeably less smooth and can stutter outside of gameplay (for example in song select, editor, or general UI navigation).
The main issue is that updates appear to make already-generated user tags become "missing" again.
Once populating missing user tags reaches 100%, I can restart the game normally and the process does not start again.
After a normal relaunch, there are no background tasks running anymore (Tasks in progress: 0), which suggests that completed user tag data is persisted and recognized correctly during normal use.
However, after updating osu!lazer, populating missing user tags starts again from 0 as if those already-populated tags became missing again.
I cannot confirm whether the tags are actually deleted, invalidated, or simply no longer recognized after the update, but from a user perspective updates appear to make previously populated user tags "missing" again.
Restarting from 0 after an interrupted / incomplete run is at least understandable.
Restarting from 0 after an update is the part that seems especially abnormal.
While the process is running, the game becomes less responsive outside of gameplay.
Once the process finishes, performance appears normal again and stays normal across regular restarts, until the next update triggers the process again.
This does not appear to be an HDD-only case, since both the lazer install/data and Songs directory are on NVMe.
Steps to reproduce
- Have a very large local beatmap library.
- Launch osu!lazer and let
populating missing user tags run until completion.
- Close and relaunch the game normally.
- Observe that the process does not start again and there are no background tasks running.
- Update osu!lazer.
- Launch the game again.
- Observe that
populating missing user tags starts again from 0 after the update.
Expected behaviour
- Once user tags have been fully populated, they should remain recognized as valid after updating.
- Updating lazer should not make already-populated user tags appear missing again.
- Background user tag population should not noticeably impact responsiveness outside of gameplay.
Actual behaviour
- After updates,
populating missing user tags starts again from 0.
- This makes it appear that already-populated user tags become missing again after updating.
- While the process is running, the game becomes less responsive outside of gameplay.
- Once the process finishes, performance appears normal again and stays normal across regular restarts, until the next update triggers the process again.
Version
2026.401.0
Hardware / storage
- Beatmap library: 100k+ beatmaps
- Size: ~350 GB
- Storage: NVMe
Storage / paths
- osu!lazer install/data:
D:\osu!lazer
- Songs directory:
D:\osu!\Songs
- Both directories are on the same NVMe drive
- Not using HDD / external drive
Additional info
A normal restart after completion does not retrigger the process.
The abnormal behavior is specifically that updates seem to make already-completed user tags "missing" again, which causes the whole populate process to restart and brings back the stutter outside gameplay.
Screenshots or videos
After a populating run is completed + restart :

Version
2026.401.0
Logs
logs after update + complete run + restart
compressed-logs.zip
Type
Bug / Performance
Bug description
I have a very large local beatmap library (100k+ beatmaps, ~350 GB) stored on NVMe.
When osu!lazer shows
populating missing user tags, the game becomes noticeably less smooth and can stutter outside of gameplay (for example in song select, editor, or general UI navigation).The main issue is that updates appear to make already-generated user tags become "missing" again.
Once
populating missing user tagsreaches 100%, I can restart the game normally and the process does not start again.After a normal relaunch, there are no background tasks running anymore (
Tasks in progress: 0), which suggests that completed user tag data is persisted and recognized correctly during normal use.However, after updating osu!lazer,
populating missing user tagsstarts again from 0 as if those already-populated tags became missing again.I cannot confirm whether the tags are actually deleted, invalidated, or simply no longer recognized after the update, but from a user perspective updates appear to make previously populated user tags "missing" again.
Restarting from 0 after an interrupted / incomplete run is at least understandable.
Restarting from 0 after an update is the part that seems especially abnormal.
While the process is running, the game becomes less responsive outside of gameplay.
Once the process finishes, performance appears normal again and stays normal across regular restarts, until the next update triggers the process again.
This does not appear to be an HDD-only case, since both the lazer install/data and Songs directory are on NVMe.
Steps to reproduce
populating missing user tagsrun until completion.populating missing user tagsstarts again from 0 after the update.Expected behaviour
Actual behaviour
populating missing user tagsstarts again from 0.Version
2026.401.0
Hardware / storage
Storage / paths
D:\osu!lazerD:\osu!\SongsAdditional info
A normal restart after completion does not retrigger the process.
The abnormal behavior is specifically that updates seem to make already-completed user tags "missing" again, which causes the whole populate process to restart and brings back the stutter outside gameplay.
Screenshots or videos
After a populating run is completed + restart :

Version
2026.401.0
Logs
logs after update + complete run + restart
compressed-logs.zip