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Fixing windows ink tablet events on SDL3
area:input
platform:windows
proposal
#6291
opened May 21, 2024 by
Susko3
Simple localisation for framework-side strings
area:localisation
proposal
size/L
#6075
opened Dec 4, 2023 by
Susko3
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Dropdown<T>.GenerateItemText
flow needs reassessment
area:UI
proposal
type:reliability
#5851
opened Jun 19, 2023 by
frenzibyte
A way to make dependency requirements a bit more visible
area:dependency-injection
proposal
#5817
opened May 30, 2023 by
smoogipoo
Expose renderer buffers publicly
area:graphics
proposal
size/XXL
#5614
opened Dec 28, 2022 by
Flutterish
•
Draft
Add a way to create "raw GPU buffers"
area:graphics
proposal
#5608
opened Dec 23, 2022 by
Flutterish
Rewrite SDL2 windowing logic to better handle changes from outside and to avoid feedback loops
area:platform
epic
proposal
#5448
opened Oct 6, 2022 by
Susko3
Add an "arbitrary shape" drawable
area:drawable
proposal
size/XL
#5358
opened Aug 12, 2022 by
Flutterish
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Hover events likely shouldn't raise if an active drag is in progress
area:input
priority:1
Very important. Feels bad without fix. Affects the majority of users.
proposal
#5137
opened Apr 28, 2022 by
peppy
CircularContainer
should have Masking
set to true
by default
area:drawable
proposal
#4633
opened Jul 25, 2021 by
jai-x
Allow Custom Drawables to define their own tabs in the Draw Visualizer
low priority
proposal
#4169
opened Jan 24, 2021 by
LeNitrous
Abstract hardware joysticks to logical controllers
area:input
proposal
#3708
opened Jul 10, 2020 by
swoolcock
Add an option to loop videos from a certain start frame
area:drawable
proposal
#3658
opened Jun 25, 2020 by
MiraiSubject
Proposal to split the draw stage into two passes
area:graphics
proposal
type:performance
#3341
opened Mar 7, 2020 by
smoogipoo
Declarative programming of Drawables
area:drawable
proposal
#3055
opened Nov 29, 2019 by
luaneko
1 task done
Allow TextureAnimation's FrameTime to be changed at runtime
area:drawable
proposal
#2969
opened Nov 8, 2019 by
Craftplacer
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