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Some widgets check the cursor position when handling the touch down event, so we need to make sure `cursor_position` is set then, and not only when there is a touch move event. Simply always setting it for `WindowEvent::PointerButton` (for touch or mouse input) seems reasonable. We also need to avoid clearing `cursor_position` for `PointerLeft` with a touch device. Do that only for mouse input. Ideally Iced would handle touch input without tying to `cursor_position`, but this should match the behavior of upstream Iced. This seems to fix regressions since the Iced rebase in the `tour` example, and in `cosmic-files`. `cosmic-files` seems to have some issue using the menus with a touch device, but that doesn't seem to be a regression.
wash2
approved these changes
Mar 10, 2026
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Some widgets check the cursor position when handling the touch down event, so we need to make sure
cursor_positionis set then, and not only when there is a touch move event. Simply always setting it forWindowEvent::PointerButton(for touch or mouse input) seems reasonable.We also need to avoid clearing
cursor_positionforPointerLeftwith a touch device.Ideally Iced would handle touch input without tying to
cursor_position, but this should match the behavior of upstream Iced.This seems to fix regressions since the Iced rebase in the
tourexample, and incosmic-files.cosmic-filesseems to have some issue using the menus with a touch device, but that doesn't seem to be a regression.