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Description
The script doesn't display anything when no player is connected initially.
--icon-none
will only be displayed after at least one player has connected and disconnected, as the code responsible for it is put in removePlayer().
I currently have this workaround to make it work:
--- /usr/share/polybar/scripts/player-mpris-tail.py 2022-09-16 13:04:47.000000000 +0800
+++ player-mpris-tail.py 2022-09-17 19:48:07.365836908 +0800
@@ -30,6 +30,8 @@
self.connected = False
self.player_states = {}
+ _printFlush(ICON_NONE)
+
self.refreshPlayerList()
if self._connect:
If this is the correct way, I can PR it.
If it's wrong and there's already some magical polybar way to do it, please point me to it.
Cybolic