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Tiler

tiler is a Rust tool inspired by svgtiler. It converts a text file into a PDF, mapping characters to colored Tetris pieces as defined in a configuration file (config.jsonc). Optional features include rendering a board frame or grid.

Options:

  • <input_file>: Required text file with a character grid.
  • c, --config <FILE>: Custom config file (default: config.jsonc).
  • f, --frame: Render a board frame.
  • g, --grid: Render a grid overlay.
  • d, --debug: Enable debug logging (multiple levels).

Config File

The config.jsonc file loads the following colors and parametres:

{
  "cell_size": 30,
  "border_width": 5,
  "separator_width": 2,
  "frame": false,
  "grid": false,
  "colors": {
    "A": "none",
    "B": "hsl(240,75%,50%)", // blue
    "b": "hsl(240,75%,50%)", // blue
    "S": "hsl(240,75%,50%)", // blue
    "s": "hsl(240,75%,50%)", // blue
    "E": "hsl(240,75%,50%)", // blue
    "e": "hsl(240,75%,50%)", // blue
    "R": "hsl(0  ,75%,50%)", // red
    "r": "hsl(0  ,75%,50%)", // red
    "Y": "hsl(60 ,75%,50%)", // yellow
    "y": "hsl(60 ,75%,50%)", // yellow
    "o": "hsl(40 ,75%,50%)", // organge
    "O": "hsl(40 ,75%,50%)", // organge
    "c": "hsl(180,75%,50%)", // cyan
    "C": "hsl(180,75%,50%)", // cyan
    "P": "hsl(280,75%,50%)", // purple
    "p": "hsl(280,75%,50%)", // purple
    "G": "hsl(120,75%,50%)", // green
    "g": "hsl(120,75%,50%)", // green
    "i": "#778899", // gray
    "I": "#778899", // gray
    "d": "#2d3133", // dark gray
    "D": "#2d3133", // dark gray
    "w": "#ffffff", // white
    "W": "#ffffff", // whte
    " ": "white",
    "X": "none",
  },
}

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