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intro

An interesting feature got added to node.js 0.12 (also available in io.js): vm.runInDebugContext(code)

The documentation says "The primary use case is to get access to the V8 debug object", using the following snippet:

var vm = require("vm")

var Debug = vm.runInDebugContext("Debug")
Debug.setListener(_=>_)
Debug.scripts().forEach(function(script) {
  console.log(script.name)
})

This code snippet should list all the "scripts" V8 has loaded. Try it, there are TONS of them.

The debug context gets autocleared after the end of the vm.runInDebugContext() line. To make things work, we need to keep the context active somehow; in this case, by doing a Debug.setListener().

So, what else can you do with this thing. That's what I'm going to find out.

The place to figure this is out in the REPL, and also by checking out the V8 source for this stuff:

Note that a lot of the text here comes directly from debug-debugger.js.

Note that I'm going to be skipping two parts of the Debug object for now:

  • TestApi
  • LiveEdit

object Debug

property DebugEvent

An object with the following properties, whose values are number constants:

  • Break
  • Exception
  • NewFunction
  • BeforeCompile
  • AfterCompile
  • CompileError
  • PromiseEvent
  • AsyncTaskEvent
  • BreakForCommand

property ExceptionBreak

An object with the following properties, whose values are number constants:

  • Caught
  • Uncaught

property StepAction

An object with the following properties, whose values are number constants:

  • StepOut
  • StepNext
  • StepIn
  • StepMin
  • StepInMin
  • StepFrame

property ScriptType

An object with the following properties, whose values are number constants:

  • Native
  • Extension
  • Normal

property ScriptCompilationType

An object with the following properties, whose values are number constants:

  • Host
  • Eval
  • JSON

property ScriptBreakPointType

An object with the following properties, whose values are number constants:

  • ScriptId
  • ScriptName
  • ScriptRegExp

property BreakPositionAlignment

An object with the following properties, whose values are number constants:

  • Statement
  • BreakPosition

method setListener(listener, opt_data)

Sets an event listening for debug Events.

see: https://github.com/iojs/io.js/blob/v1.x/deps/v8/test/mjsunit/debug-event-listener.js

listener should be a function with following signature:

function(event, exec_state, event_data, data)
  • event will be one of the DebugEvent properties
  • exec_state will be an ExecState object
  • event_data is event-specific data
  • data is the object passed to setListener()'s opt_data parameter

method breakExecution(a)

method breakLocations(a,b)

method findScript(aString | aFunction | aRegExp)

Returns a Script object.

If the parameter is a function, the return value is the script in which the function is defined.

If the parameter is a string, the return value is the script for which the script name has that string value.

If it is a regexp and there is a unique script whose name matches we return that, otherwise undefined.

method scriptSource(String | Function)

Returns the script source.

If the parameter is a function the return value is the script source for the script in which the function is defined.

If the parameter is a string the return value is the script for which the script name has that string value.

method source(aFunction)

Returns the source of a function.

method disassemble(aFunction)

Returns the disassembly of a function.

method disassembleConstructor(aFunction)

Returns the disassembly of a constructor.

method ExecuteInDebugContext(a,b)

method sourcePosition(a)

method findFunctionSourceLocation(a,b,c)

method findScriptSourcePosition(a,b,c)

method findBreakPoint(a,b)

method findBreakPointActualLocations(a)

method setBreakPoint(a,b,c,d)

method setBreakPointByScriptIdAndPosition(???)

method enableBreakPoint(a)

method disableBreakPoint(a)

method changeBreakPointCondition(a,b)

method changeBreakPointIgnoreCount(a,b)

method clearBreakPoint(a)

method clearAllBreakPoints()

method disableAllBreakPoints()

method findScriptBreakPoint(a,b)

method setScriptBreakPoint(???)

method setScriptBreakPointById(???)

method setScriptBreakPointByName(???)

method setScriptBreakPointByRegExp(???)

method enableScriptBreakPoint(a)

method disableScriptBreakPoint(a)

method changeScriptBreakPointCondition(???)

method changeScriptBreakPointIgnoreCount(???)

method scriptBreakPoints()

method clearStepping()

method setBreakOnException()

method clearBreakOnException()

method isBreakOnException()

method setBreakOnUncaughtException()

method clearBreakOnUncaughtException()

method isBreakOnUncaughtException()

method showBreakPoints(a,b,c)

method scripts()

Returns an array of Script objects

method debuggerFlags()

Returns an object with the following properties:

  • breakPointsActive
  • breakOnCaughtException
  • breakOnUncaughtException

Each of these properties is an object with a getValue() and setValue() method, which get and set the boolean value of the property.

method MakeMirror(a,b)

object Script

A Script object has the following properties:

  • id - Number
  • name - String
  • source - String
  • type - value of Debug.ScriptType
  • compilation_type - value of Debug.ScriptCompilationType
  • column_offset - Number
  • line_offset - Number
  • line_ends - array of Number
  • context_data - ???
  • eval_from_script - ???
  • eval_from_script_position - ???
  • eval_from_function_name - ???
  • source_url - ???
  • source_mapping_url - ???

object ExecState

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exploration of node's debug context

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