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Adding support for WebXR #128

@shiukaheng

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@shiukaheng

Hi, this is more of an open ended issue. I'm currently working on a r3f project that I'd like to use post-processing with, but it also has WebXR enabled for VR. I wonder if anyone has tried doing this previously? I would be interested to contribute towards such a feature / make a fork, but I am not entirely clear about how WebXR modifies the rendering process. Would be great if anyone could give some input, thanks!

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