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Implement EdgeEffect #583

@vanruesc

Description

@vanruesc

Description

Related: #393

Implement an EdgeEffect.

This effect should focus only on rendering object feature edges for the whole scene. Selective object highlighting will be implemented in a different way.

References:

Tasks

  • Create SobelMaterial and SobelPass.
  • Create EdgeEffect that uses SobelPass to generate an edge texture.
  • Create edge demo under special-effects.
  • Add unit test.

Implementation Details

  • Use G-Buffer components (depth, normals).
  • Edge threshold, color and thickness should be configurable.

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