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Is there any way to know what happened when a "killed" is reported?
When I dealt with an apk (air.WatchESPN.apk) from google play, the output is as following:
"/home/test/Tools/redexer/scripts/../redexer -out tmp_dir_u3aadsiw/classes.dex tmp_dir_u3aadsiw/classes.dex -logging 2>&1
Killed
./scripts/cmd.rb:258:in `
': rewriting dex failed (RuntimeError)"
Thanks,
The text was updated successfully, but these errors were encountered:
This is troubling indeed. One thing that you can do to diagnose the problem is to compile redexer with debugging symbols, and then set export OCAMLRUNPARAM=b to get the OCaml runtime to generate a stack trace. That would be helpful in isolating the problem.
To really diagnose the error, you will probably have to send it to someone on the redexer team and ask them to see what's going on.
You can send it to me, but I probably won't get around to it for a few days
because I have other work right now. I might have a chance to look at it
later this week, and until then I would be able to give feedback with a
backtrace from redexer
Is there any way to know what happened when a "killed" is reported?
When I dealt with an apk (air.WatchESPN.apk) from google play, the output is as following:
': rewriting dex failed (RuntimeError)""/home/test/Tools/redexer/scripts/../redexer -out tmp_dir_u3aadsiw/classes.dex tmp_dir_u3aadsiw/classes.dex -logging 2>&1
Killed
./scripts/cmd.rb:258:in `
Thanks,
The text was updated successfully, but these errors were encountered: