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3D cone traces #2641
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3D cone traces #2641
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- x/y/z always refers vector positions (their length should match u/v/w) - if nothing else provided, x/y/z correspond to the cone position also, - to set cone position, use `cones.(x|y|z)` for now - update attribute descriptions and trace meta info
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@@ -22,7 +22,16 @@ module.exports = { | |
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meta: { | ||
description: [ | ||
'...' | ||
'Use cone traces to visualize vector fields.', | ||
'', | ||
'Specify a vector field using 6 1D arrays,', | ||
'3 position arrays `x`, `y` and `z`', | ||
'and 3 vector component arrays `u`, `v`, `w`.', | ||
'', | ||
'If nothing else is provided, the cones are drawn exactly at the positions given', | ||
'by `x`, `y` and `z`.', | ||
'To specify the cone positions manually, use arrays attributes', | ||
'`cones.x`, `cones.y` and `cones.z`.' | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. "To display cones at different positions from the field data, use array attributes There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more.
Can @kig help us out here? |
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].join(' ') | ||
} | ||
}; |
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@alexcjohnson I went with
cones.(x|y|z)
which looks a lot like attribute containerscontours
andbins
. Hope you'll like it.