I've noticed a significant color difference in Gaussian Splats when switching from the "Classic" workflow to the "Modern" (Linear) workflow. While I understand that the Modern workflow uses sRGB for better accuracy in general, the Splats appear to have gamma changes but color issues compared to the original look.
Are these color changes expected behavior for Splats in Linear space?
Is this a known issue with the current Splat rendering implementation?
Is there a specific tweak or pipeline setting I should adjust to match the original colors?
Screenshots Comparison below: Left: Classic/Default workflow | Right: Linear/Modern workflow.
Left classic-default workflow, right linear-modern workflow.
Thank you in advance!