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Description
While looking at #1113, I noticed an FBX import pipeline generates a material with incorrect diffuse color. No vertex colors used here. Diffuse color should be white, or whatever the default material color is.
The GLB generates material with diffuse color:
The FBX generates material with:
Same model, just different format exports.
Project: https://playcanvas.com/project/1436770/overview/blank-project