Description
Observed behaviour
Decided to trade in the Sinotrix, and buy a Skipjack. In order to use the Skipjack, another crew member was required, the bulletin board at this station had no crew for hire, and despite it being a busy station, no amount of fast forwarding seems to populate the empty crew for hire advert (3 months)
Steps to reproduce
Load the savegame, buy the skipjack, and head over to the bulletin board, fast forward...
sinonatrix19.gz
Another unrelated issue here is that if the player stays on the bulletin board while fast forwarding, missions enter negative territory time-wise, clicking on the crew for hire, or another tab clears these negative timestamps, but clicking a mission with a negative timestamp, or saving the game when negative timestamps exist will cause a crash, or produce a save that is unloadable. If this issue is not known I will open a fresh issue for this?