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Add support for mods to hide/disable existing data files #2300

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@johnbartholomew

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@johnbartholomew

Sometimes it is desirable for mods to be able to disable data files that come in the main distribution. For example, if someone wants to provide a mod that keeps the gameplay features but changes all the models, it is necessary not just to add in new models but also to prevent the game from using the default ones.

To do this, we should look for an optional manifest file in the root of the mod. This file can specify files to disable. Later on there will be other information about the mod that could be useful, such as mod title, author, version, description, game version compatibility, and probably other things.

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