Open
Description
A basic UI to allow ship decals and patterns to be customised. Long-term belongs in the station somewhere (either shipyard or a "body shop" or similar) but in the interim can be an infoview screen.
Parts of the model system will need to be be exposed to Lua. My intention at this point is to make a LuaModel
, attached to a LuaShip
, and then give it methods eg SetDecal
, SetPattern
, SetColor
and so forth. So you'll do eg Game.player:SetDecal(...)
. I haven't thought through the details yet.