Skip to content

Ship customisation interface #1959

Open
@robn

Description

@robn

A basic UI to allow ship decals and patterns to be customised. Long-term belongs in the station somewhere (either shipyard or a "body shop" or similar) but in the interim can be an infoview screen.

Parts of the model system will need to be be exposed to Lua. My intention at this point is to make a LuaModel, attached to a LuaShip, and then give it methods eg SetDecal, SetPattern, SetColor and so forth. So you'll do eg Game.player:SetDecal(...). I haven't thought through the details yet.

Metadata

Metadata

Assignees

Type

No type

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions