This is a tool designed to convert 2D projects from Unity to Godot, based on Zylann's unity_to_godot_converter.
I have just made some modifications to:
- Properly restore the position of sprites in the scene.
- Recreate the same parallax effect achieved in Unity by considering the sprite's z-axis position, utilizing CanvasLayer (see Exporter.cs).
Tested on Godot 4.1.3 (only sprites and empty objects)
Copy this repository in your Unity project, inside a folder named Editor, and you should see a new Godot menu with options in it.
Although it should not modify anything in the project, it's up to you to preserve your data if anything wrong happens :p