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pierotofy authored Mar 20, 2024
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A free and open source implementation of 3D gaussian splatting written in C++, focused on being portable, lean and fast.

![OpenSplat](https://github.com/pierotofy/OpenSplat/assets/1951843/ecdc7849-0b2c-4007-9a6f-736e416e2c73)
![screenshot](https://github.com/pierotofy/OpenSplat/assets/1951843/eba4ae75-2c88-4c9e-a66b-608b574d085f)
<img src="https://github.com/pierotofy/OpenSplat/assets/1951843/ecdc7849-0b2c-4007-9a6f-736e416e2c73" width="49%" />
<img src="https://github.com/pierotofy/OpenSplat/assets/1951843/eba4ae75-2c88-4c9e-a66b-608b574d085f" width="49%" />

OpenSplat takes camera poses + sparse points in [COLMAP](https://colmap.github.io/) or [nerfstudio](https://docs.nerf.studio/quickstart/custom_dataset.html) project format and computes a [scene file](https://drive.google.com/file/d/1w-CBxyWNXF3omA8B_IeOsRmSJel3iwyr/view?usp=sharing) (.ply) that can be later imported for viewing, editing and rendering in other [software](https://github.com/MrNeRF/awesome-3D-gaussian-splatting?tab=readme-ov-file#open-source-implementations).

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