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D4rkJ4ck
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I didn't want to change anything from what you've done, so I just added some documentation about how to play the game using docker, since I was facing some issues.

You can ( and should) check twice in case I've mistaken as I'm still learning about the Docker universe, there might be a better solution, and that would be great if you could find it.

So far here you go a way to run the game in docker container while saving the game progress in local by mapping the image's WORKDIR to the root directory of the project...

@D4rkJ4ck
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Docker Setup to save your progress in your local directory...

@phyver
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phyver commented May 26, 2025

Hej!
Thanks for the interest in the project.

I'm curious, about your use case.
The reason I added a Dockerfile was for people who wanted to have users try Gameshell without accounts on the system. In that case you don't want to deal with savefiles, and every instance starts from scratch.

If you have an account on a system, I feel it is always easier to have a shell installed that to have a working Docker environment installed, so the Dockerfile felt irrelevant...

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2 participants