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Description
I have read architecture section and curious - what means
Separate Thread
Your JS code runs in the browser thread, while most of the work FastCanvas does in in the UI thread. A tight stream of rendering commands is sent between the threads. This allows some load balancing between the threads, separation of the game from the renderer, and (in the future) downclocking the render thread.
-- as I know WebGL and or HTML single threaded
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