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Camera rotateTo() timing is wrong #7090

@samme

Description

@samme

Version

  • Phaser Version: 3.24.1 and later, maybe since 3.23.0

Description

The camera rotateTo() effect's apparent timing and easing don't match the description.

Example Test Code

https://phaser.io/sandbox/Zbcuwnsp

Click to rotateTo button and compare rotateToEffect.progress and rotateToEffect.current. progress looks correct for the given duration but current changes too quickly and nonlinearly.

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