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The type of Arcade Static Body is missing #6967

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@yongzheng7

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@yongzheng7

Version

Phaser Version: 3.86.0

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Description

            type ArcadeColliderType = Phaser.Physics.Arcade.Body | Phaser.GameObjects.GameObject | Phaser.GameObjects.Group | Phaser.Physics.Arcade.Sprite | Phaser.Physics.Arcade.Image | Phaser.Physics.Arcade.StaticGroup | Phaser.Physics.Arcade.Group | Phaser.Tilemaps.TilemapLayer | Phaser.Physics.Arcade.Body[] | Phaser.GameObjects.GameObject[] | Phaser.Physics.Arcade.Sprite[] | Phaser.Physics.Arcade.Image[] | Phaser.Physics.Arcade.StaticGroup[] | Phaser.Physics.Arcade.Group[] | Phaser.Tilemaps.TilemapLayer[];

The ArcadeColliderType type only has Body and not Static Body

Can Static Body support it

Example Test Code

image

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