Description
Version
- Phaser Version: 3.80.1
- Operating system: Win 11/10, MacOS
- Browser: All
Description
I am creating a mask and applying it to a black overlay. The mask is created from a polygon created via Graphics.
I have the scale mode set to RESIZE. I am noticing that the graphics itself (from which the mask is created) moves/resizes as expected when the window resizes, but the blur effect is not, when the window is resized.
Example Test Code
I was able to recreate with the following: https://jsfiddle.net/942yz5d1/1/
You can see that when you resize the window it warps the polygon.
Additional Information
Please let me know if I am misunderstanding how to use the PostFX! But it does seem like this is a bug, as I would expect the blur on masks to be included in the resize as well? I have tried a number of workarounds such as clearing the postFX on resize, recreating it, etc., and haven’t found one yet. Turning off the blur, the polygon stays the same as expected.