Closed
Description
Version
- Phaser Version: 3.80.1 and earlier
Description
The Input Manager seems to use one fewer touch pointer than its pointersTotal.
Example Test Code
See https://codepen.io/samme/pen/VwdeZEL.
The game config has activePointers: 4
. The Input Manager has 4 touch pointers (IDs 1 to 4). This is correct.
Put 4 fingertips on the game canvas. Only 3 touch pointers activate.