Description
As it is, the only thing drem
does is to extract a DRGTK archive and initialize a git repository under the mygame
folder. Plus, add the given game name to the generated folder.
If we want this utility to be a bit more useful, we could add a way to "collect" the various versions used for our various games and point drem
to those archives.
Imagine for example—and this doesn't have to be implemented like that—if we could set a designated path for DRGTK archives to be kept. Could be our iCloud drive (local), or Dropbox. It doesn't matter. Could be a regular folder.
Then drem
would know where to look for a specific DRGTK version.
If we combined this with also setting the version in our mygame
folder (metadata), then drem
could clone a game from GitHub (or elsewhere), and enclose the cloned repository in the appropriate DRGTK version (which we'd already have somewhere locally).
Again, this is just one way of doing it. Super open to better ways.