96 kilobytes game written on C++. At least, just an engine for it.
Based on core of harsh game engine by XProger
Ready:
- Render core (Buffers, Shader, Texture, Material)
- Scene core (Node, Camera)
- 2D Sprites
- Font - load from file, render
- tga, bmp support
- cheetah texture atlas support
To do:
- Deal with file packs (rewrite it probably, sorry X 8) )
- Sound (ufmod + something else)
- input system (analyze or rewrite)