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perfectdaemon/96k

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96k

96 kilobytes game written on C++. At least, just an engine for it.

Based on core of harsh game engine by XProger

Ready:

  • Render core (Buffers, Shader, Texture, Material)
  • Scene core (Node, Camera)
  • 2D Sprites
  • Font - load from file, render
  • tga, bmp support
  • cheetah texture atlas support

To do:

  • Deal with file packs (rewrite it probably, sorry X 8) )
  • Sound (ufmod + something else)
  • input system (analyze or rewrite)

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96 kilobytes game written on C++

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