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* Wip * refactor strokes * fix * fix * fix * refactor * more refactor * add changeset and fix issue fix line node * refactor * continue the refactor * refactor fills * fix * wip * try another approach * refactor * refactor * more refactor * refactor * wip * wip * minor improvements * minor fixes * refactor --------- Co-authored-by: Jordi Sala Morales <jordism91@gmail.com>
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--- | ||
"penpot-exporter": patch | ||
--- | ||
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Arrows on complex svgs are now better represented inside Penpot |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,5 @@ | ||
--- | ||
"penpot-exporter": patch | ||
--- | ||
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Fix line node svg path |
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import { translateStrokes } from '@plugin/translators'; | ||
import { Command } from 'svg-path-parser'; | ||
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import { translateStrokeCap, translateStrokes } from '@plugin/translators'; | ||
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import { ShapeAttributes } from '@ui/lib/types/shapes/shape'; | ||
import { Stroke } from '@ui/lib/types/utils/stroke'; | ||
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const isVectorLike = (node: GeometryMixin | VectorLikeMixin): node is VectorLikeMixin => { | ||
return 'vectorNetwork' in node; | ||
}; | ||
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const isIndividualStrokes = ( | ||
node: GeometryMixin | IndividualStrokesMixin | ||
): node is IndividualStrokesMixin => { | ||
return 'strokeTopWeight' in node; | ||
}; | ||
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const hasFillGeometry = (node: GeometryMixin): boolean => { | ||
return node.fillGeometry.length > 0; | ||
}; | ||
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export const transformStrokes = async ( | ||
node: GeometryMixin | (GeometryMixin & IndividualStrokesMixin) | ||
): Promise<Partial<ShapeAttributes>> => { | ||
const vectorNetwork = isVectorLike(node) ? node.vectorNetwork : undefined; | ||
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const strokeCaps = (stroke: Stroke) => { | ||
if (!hasFillGeometry(node) && vectorNetwork && vectorNetwork.vertices.length > 0) { | ||
stroke.strokeCapStart = translateStrokeCap(vectorNetwork.vertices[0]); | ||
stroke.strokeCapEnd = translateStrokeCap( | ||
vectorNetwork.vertices[vectorNetwork.vertices.length - 1] | ||
); | ||
} | ||
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return stroke; | ||
}; | ||
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return { | ||
strokes: await translateStrokes( | ||
node, | ||
hasFillGeometry(node), | ||
isVectorLike(node) ? node.vectorNetwork : undefined, | ||
isIndividualStrokes(node) ? node : undefined | ||
) | ||
strokes: await translateStrokes(node, strokeCaps) | ||
}; | ||
}; | ||
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export const transformStrokesFromVector = async ( | ||
node: VectorNode, | ||
vector: Command[], | ||
vectorRegion: VectorRegion | undefined | ||
): Promise<Partial<ShapeAttributes>> => { | ||
const strokeCaps = (stroke: Stroke) => { | ||
if (vectorRegion !== undefined) return stroke; | ||
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const startVertex = findVertex(node.vectorNetwork.vertices, vector[0]); | ||
const endVertex = findVertex(node.vectorNetwork.vertices, vector[vector.length - 1]); | ||
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if (!startVertex || !endVertex) return stroke; | ||
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stroke.strokeCapStart = translateStrokeCap(startVertex); | ||
stroke.strokeCapEnd = translateStrokeCap(endVertex); | ||
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return stroke; | ||
}; | ||
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return { | ||
strokes: await translateStrokes(node, strokeCaps) | ||
}; | ||
}; | ||
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const findVertex = ( | ||
vertexs: readonly VectorVertex[], | ||
command: Command | ||
): VectorVertex | undefined => { | ||
if (command.command !== 'moveto' && command.command !== 'lineto' && command.command !== 'curveto') | ||
return; | ||
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return vertexs.find(vertex => vertex.x === command.x && vertex.y === command.y); | ||
}; |
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