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Add Core Keeper
Added Core Keeper
Added Core Keeper
Added server port info
- steamcmd default script - game port - xvfb display depth text fix - fixed startup script
For me it is 11pm so I go to sleep, I test it tomorrow. |
Same time here... This night I remembered something about the GameID. I'll test the behavior when the GameID and the world index are specified. I assume that the GameID is only needed once at startup to create the world. Only the created world should then be selectable via the world index. I'll describe the behavior in the README |
Tey have native linux bin , then wy are u using a wine image? |
Well, I use Wine because of the pre-installed Xvfb. Haven't found a dedicated Xfvb image and don't know if it's absolutely necessary to create one. Wine is definitely not required. |
Original startup script: xvfb has quite a few dependencies. |
- Variable DATA_PATH (there is no need to set a different directory name) - Small fixes in startup script
The Core Keeper Server is "special". Maybe it makes sense to create an Core Keeper Docker file with customized entrypoint and startup script. |
fixes: #1647 |
easiest way would be, adding xvfb to steamcmd egg; i know some other games, which also needs xvfb. So no own imgae is needed |
created a PR to add xvfb to the steamcmd image |
Any update on this? |
its not merged; so no. Because noone test it |
Sry, hardly found time because of my job. |
I am already having a look. I can test later |
I changed it to: {
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-03-13T17:15:33+01:00",
"name": "Core Keeper",
"author": "karsten@fiedleronline.net",
"description": "Core Keeper is a survival sandbox game for single or multiplayers.\r\n\r\n--- Drawn towards a mysterious relic, you are an explorer who awakens in an ancient cavern of creatures, resources and trinkets. Trapped deep underground will your survival skills be up to the task? Mine relics and resources to build your base, craft new equipment, survive, and power up the Core. ---",
"features": [
"steam_disk_space"
],
"docker_images": {
"ghcr.io\/parkervcp\/steamcmd:debian": "ghcr.io\/parkervcp\/steamcmd:debian"
},
"file_denylist": [],
"startup": "Xvfb :0 -screen 0 ${DISPLAY_WIDTH}x${DISPLAY_HEIGHT}x${DISPLAY_DEPTH}; rm .\/GameID.txt .\/CoreKeeperServerLog.txt; touch .\/CoreKeeperServerLog.txt; .\/CoreKeeperServer -logfile CoreKeeperServerLog.txt -world {{WORLD_INDEX}} -worldname \"{{WORLD_NAME}}\" -worldseed {{WORLD_SEED}} $([[ \"{{GAME_ID}}\" != \"\" ]] && echo -n \" -gameid \\\"{{GAME_ID}}\\\"\") -maxplayers {{MAX_PLAYERS}} -worldmode {{WORLD_MODE}} -port {{SERVER_PORT}} & CKPID=$!; tail -f CoreKeeperServerLog.txt & LOGPID=$!; trap \"kill $CKPID; wait $CKPID; kill $LOGPID; wait $LOGPID\" 15; wait $!",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Started server process with pid\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} validate +quit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "World Index",
"description": "Which world index to use. Default: 0.",
"env_variable": "WORLD_INDEX",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|min:0",
"field_type": "text"
},
{
"name": "World Name",
"description": "The name to use for the server. Defaul: Core Keeper Server.",
"env_variable": "WORLD_NAME",
"default_value": "Core Keeper Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:100|min:3",
"field_type": "text"
},
{
"name": "World Seed",
"description": "The seed to use for a new world. Set to 0 to generate random seed. Default: 0.",
"env_variable": "WORLD_SEED",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|min:0",
"field_type": "text"
},
{
"name": "Game ID",
"description": "Game ID to use for the server. Needs to be at least 28 characters and alphanumeric, excluding Y,y,x,0,O. Empty or not valid means a new ID will be generated at start. Default: EMPTY.",
"env_variable": "GAME_ID",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|min:28",
"field_type": "text"
},
{
"name": "Max Players",
"description": "Maximum number of players that will be allowed to connect to server. Maximum is 100. Default: 100,",
"env_variable": "MAX_PLAYERS",
"default_value": "100",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|min:1|max:100",
"field_type": "text"
},
{
"name": "World Mode",
"description": "Whether to use normal (0) or hard (1) mode for world.",
"env_variable": "WORLD_MODE",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Steam App ID",
"description": "Steam App ID of Core Keeper Dedicated Server",
"env_variable": "SRCDS_APPID",
"default_value": "1963720",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:1963720",
"field_type": "text"
},
{
"name": "Auto Update",
"description": "Enable automatic updates on boot",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "DISPLAY_WIDTH",
"description": "Virtual display width. Fix:1.",
"env_variable": "DISPLAY_WIDTH",
"default_value": "1",
"user_viewable": false,
"user_editable": false,
"rules": "required|integer",
"field_type": "text"
},
{
"name": "DISPLAY_HEIGHT",
"description": "Virtual display height. Fix:1.",
"env_variable": "DISPLAY_HEIGHT",
"default_value": "1",
"user_viewable": false,
"user_editable": false,
"rules": "required|integer",
"field_type": "text"
},
{
"name": "DISPLAY_DEPTH",
"description": "Virtual display color depth. Fix: 24.",
"env_variable": "DISPLAY_DEPTH",
"default_value": "24",
"user_viewable": false,
"user_editable": false,
"rules": "required|integer",
"field_type": "text"
}
]
} |
I would happily test! Just create an egg in panel, and copy/paste the script? Do i need to enable debug logs somewhere? |
just coppy it in to a file and import it as an egg |
Installed and testing.... |
I modified the startup script. Should work now with steamcmd image. Testing:
GameID: XXXXXXGermanHellhoundsXXXXXX |
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LGTM! Thank you
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Added: Core Keeper
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