Project around the Lustre programming language aiming at providing :
- a parser
- [~] a type checker
- [~] an interpreter
- a lsp implementation for IDE features for the language
- a graphical interface to build apps with Lustre in slint
- 0 -> pre x (mauvaise valeur de x)
- tableaux égaux pas être egaux quand de taille différentes
- affichages des hints de valeur de variables qui restent
- clock support
- support for create static array of specific length
[value] ^ n - support for merge
- support for reset
- support for 'if then else'
- fix error parsing of 1 -> 1 -> a + b
- parse comments
- add a lexing phase first (maybe in a lazy way)
- parse tuple on the left of expression
- parse tuple in expression
- fuzzing
- parse vars
- more faulty parser
- loss less parser
- one more test for loss less parser : input ==nws parse | input | display_debug
- parse arguments variants (x, y : int) instead of (x : int, y: int)
- checking clocks
- test cyclic definition inside a node itself
- test non cyclic definitions of function between each other
- type check functions call
- good type check of 'pre' not initialized type
- better semantic tokens
- inlay hints of type
- test inlay hint if the test pass or not
- constant propagate draw for output of function
- hightlight by the lsp
- interpreter in the lsp
- Untyped Value for faster interpretation
- separate initial step and non initial step for faster interpretation
- compile a CompileNode to a Rust program that can be compiled
- basic grid support with slint
- compilation of a program to a working grid application
- modifiying the code of a block modify the whole code